→ udp/53735 →
Streaming PC
runs StatusForge (Hub)
1. Install on both machines
- SPARK on the PC that's actually running the game
- StatusForge on the PC that's streaming/broadcasting
Both need to be on the same local network (LAN or same Wi-Fi).
2. Set a matching PIN
Set the same 4-digit PIN in both apps:
- SPARK: main window, PIN field
- StatusForge: Settings → Detection Engine → SPARK Dual-PC Link
Optionally set a matching pairing key on both sides too — it's mixed into the shared secret for a stronger signature than the PIN alone.
3. Let them find each other
SPARK broadcasts signed heartbeats on udp/53735; the StatusForge Hub announces itself on udp/53736. Packets with the wrong PIN, missing signature, or a tampered payload are rejected outright. Once paired, your overlays update exactly as they would from local detection — same widgets, same behavior.
ℹ️
Enabling the SPARK link on the StatusForge side stops that PC's own local scanner from reporting detections, so you don't get two conflicting game-state sources fighting each other.
Firewall notes
- Windows: the installer adds firewall allow rules automatically (and removes them on uninstall) — nothing to do manually.
- Linux: allow the two UDP ports if you run a firewall:
sudo ufw allow 53735/udp && sudo ufw allow 53736/udp
- macOS: accept the incoming-connection prompt on first run, or add the app manually under System Settings → Network → Firewall → Options.